/*
inventory_init();
*/
global.inventory = false;
global.inventory_current_id[0] = -1;
global.inventory_current_id[1] = -1;
global.inventory_current_id[2] = -1;
global.inventory_current_maxitems = -1;
inventory_itemsrow=4;
inventory_rows=ceil(16/4);
inventory_cellsize=32;
inventory_selected=0;
inventory_offset=0;
inventory_text[0]=string(string("Use ")+string(chr(global.button[0]))+string(" or ")+string(chr(global.button[1]))+string(" to use the selected item.#Use ")+string(chr(global.button[3]))+string(" to equip it."));
inventory_text[1]="";
